Thank you sh4dow! That mean more to me than you might realise. All too often we're striving for photo-perfection in 3D CG work, but in my spare time I really enjoy trying to recreate the classic fantasy paint style. That's pretty much why all textures are hand painted, and the lighting always far from realistic. (That's my excuse anyway
well, i guess i still have a lot to learn and do before i get bored with photo-realism myself but of course i still understand the desire for doing something different once in a while
btw - i just noticed a little something that you might or might not find correct-worthy as well... the blue light you used to lighten the shadows a bit is pretty strong on some of the chain links in the lower left of the picture.
I was expecting awful critique for that lighting (over-exposed, whiteburn etc) but I was more concerned to get the luminance values correct for the composition. In other words- yay! it makes the shape of his head more pronounced, plus made the eye sockets sufficiently shadowed. Recessed like something primal